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Intel Sneaks 'Jay' Into Mesa 26.1: The Shader Killer We've Been Waiting For?

Intel's dropping 'Jay' into Mesa 26.1 like a mic drop on their creaky old BRW compiler. Faster tests, better code — but is it prime time yet?

Code snippet of Intel Jay shader compiler merge commit in Mesa 26.1 Git repository

⚡ Key Takeaways

  • Jay slashes conformance test times from 19.91s to 7s, with better shader code for Intel Linux graphics. 𝕏
  • Merged to Mesa 26.1 Git but not end-user ready; sets stage for faster iteration. 𝕏
  • Could boost Intel's Linux gaming push, echoing past compiler overhauls like NVIDIA's PTX shift. 𝕏
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Originally reported by Phoronix

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